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Game Jams

Check out some of the game jam projects I've worked on. I love Game Jams since they are a brilliant opportunity to challenge myself, push myself out of my comfort zone and learn something new. 

Holler Up High

Jam: GMTK 2024

Theme: Built to Scale

Key Features: Voice Control

This is a simple infinite runner game with a twist, the player controls how fast they move with the volume of their voice. I wanted to challenge myself to do something I'd never done before which is how I landed on using the microphone as the game's key input method. I focused all my effort on making sure the voice mechanic worked as well as possible while keeping the rest of the game simple. By the end of it, I ended up with this unique little alt-control game that I'm proud of.

Follow the link to learn more about it.

Giggle Giggle

Jam: GGJ24

Theme: Make Me Laugh

Key Features: Pass-to-play local multiplayer

Giggle Giggle was a three-person group project for the GGJ24. My responsibilities were joint design and lead programmer. The game is a simple pass-to-play multiplayer where players are given a prompt and a time limit to make other players laugh. Each player is granted points based on the number of players they manage to make laugh.

Continuous Thrust

Jam: GMTK 2020

Theme: Out of Control

Key Features: Player can't stop moving

This was a simple top-down space combat game I worked on alone. Players are challenged to survive as long as possible trying to control a ship that won't stop moving forward. 

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