Game Jams
Check out some of the game jam projects I've worked on. I love Game Jams since they are a brilliant opportunity to challenge myself, push myself out of my comfort zone and learn something new.
Holler Up High
Jam: GMTK 2024
Theme: Built to Scale
Key Features: Voice Control
This is a simple infinite runner game with a twist, the player controls how fast they move with the volume of their voice. I wanted to challenge myself to do something I'd never done before which is how I landed on using the microphone as the game's key input method. I focused all my effort on making sure the voice mechanic worked as well as possible while keeping the rest of the game simple. By the end of it, I ended up with this unique little alt-control game that I'm proud of.
Follow the link to learn more about it.




Giggle Giggle
Jam: GGJ24
Theme: Make Me Laugh
Key Features: Pass-to-play local multiplayer
Giggle Giggle was a three-person group project for the GGJ24. My responsibilities were joint design and lead programmer. The game is a simple pass-to-play multiplayer where players are given a prompt and a time limit to make other players laugh. Each player is granted points based on the number of players they manage to make laugh.



Continuous Thrust
Jam: GMTK 2020
Theme: Out of Control
Key Features: Player can't stop moving
This was a simple top-down space combat game I worked on alone. Players are challenged to survive as long as possible trying to control a ship that won't stop moving forward.




