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Game Designer

George Chandler

I'm a systems game designer with over six years of experience making games. I'm a T-shaped designer skilled in systems, level, UX, and UI design. I'm also skilled in multiple programming languages, 3D art, and pixel art.

 

Novel gameplay experiences are my passion. Designing playful games focused on player enjoyment in the moment is what drives me to create.

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Whatever I make, I'm always looking for ways to improve fun in the moment; and to make interacting with the game world its self entertaining.

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